Re: Excessive mage nerfing in dom-III (?)
Dominions 2 was hugely unbalanced, Dominions 3 will be also, just in different ways. You can't balance a game with over a thousand units and hundreds of spells and items. That's what makes Dominions great.
On the other hand, it's just common sense to make clearly "best" tactics that hinge on a couple of overpowered spells or items less powerful in the next iteration of the series. Who wants to play exactly the same game forever?
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