SE4 modding an Admiral/Hero Command Unit:: How to?
I want to add some RP to my game using personalities as command units to improve a fleet. So what kinds of possibilities have been done before to get personalities/Heros to work in game?? Also, it has to work for the AI as well.
My goal would be to introduce a component that would take into account the leader/heroes abilities which could vary or be unique in nature.
Perhaps even tie the component to planet based facility universities to train them or something.
I know there are components that improve a ships abilities based on the highest experience level of a ship in a fleet, so components based off this approach may work, but I know there are others.
The trick would be to get the AI to use them, but not on every ship... What can be done, what ideas are there out there for this kinda thing?
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