Re: Modding SEV Thread Questions
The way it should work is;
Target has X Hitpoints, figure in overkill %, figure in hit chance, etc. So, Y guns should be enough.
Weapon 1;
Fire on target
Weapon 2;
Fire on target
Weapon Y+1;
Too many guns targetted, skip.
If there are no other targets in range, the ship may just fire the rest because it can.
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Things you want:
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