Re: kwk 38 cannon or machinegun
Chuck
The panzer 2s have 36 bursts for its 20mm autocannon. Various versions have slightly more or less allocated to HE or AP/APCR but you usually have 16 to 20 AP bursts in the mix (about 5 being APCR where fitted), and not the 10 you are claiming.
All autocannon have been reworked to bursts, in both WW2 and MBT, so they no longer have the "fire all day" ability of SP1 and SP2. Also involved in this was a recalculation of the terminal effects of bursts for both HE and AP. That is the way the oobs are, and this will not be changed.
As usual - you want a particular viewpoint. In this case that the thing is a single shot weapon which can fire all day. If that is your particular world view then as usual, you have the solution avalable to you that we always suggest - we provide the Mobhack editor for this purpose. Simply edit the ammo loads to whay you believe they should be, and then adjust the terminal effects to be for single shots (not bursts, or for 3 round (say) bursts) and then run the oobs through the cost calculator. Also - remeber to edit any that are marked as "autocannon" class to normal guns etc. If you then think these OOBS are worth sharing with the user community - then release them as "chucks modified OOBS" or suchlike.
Cheers
Andy
|