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Old October 14th, 2006, 03:23 PM
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AngleWyrm AngleWyrm is offline
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Default Re: Disengage Button

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The main problem I still have with the infintite running away thing is that nobody has to engage in combat until they want to
That might have to do with the speed cap in stock SEV. If the game were such that you could design ships that had different speeds, it could be different. like if I could design a ship that had just one gun, but travelled at 18, or another that had no guns but travelled at 24.

As for the way combat ends: I like the idea of ending combat when both parties agree to end it.
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