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Old October 24th, 2006, 12:49 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Broken Nations

Quote:
DominionsFan said:
mictlan, and tienchi are also very strong in the EA in blitz games. You can mass produce the cheap and good sacreds. Nifelheim is also very good, however their sacreds at least expensive.

Sure they are good, but both Mictlan's and Tien Chi's troops lack the survivability of the 'heims which makes other strategies viable counters to them in the early game - unless you are playing blitzes on a small map (in which case you deserve what you get, since you've chosen the single best setup for blessing strategies ), which is why I didn't include them in my "closest to broken" list. Mictlan's particularly, though you can produce hordes of them, are vulnerable to a well-balanced army backed up with a bit of magic.

Somebody primarily playing blitzes on small maps with no house rules restricting pretender design might evaluate them differently, but that's not so much a question of the strength of the nation in general nor an indication of a nation that is "broken" as it is a question of choosing a particular setup that strongly favours one strategy and the nations most suited for that strategy.

Quote:

AE Ermor is a special nation, and dont think that you can beat AE Ermor with a simple priest - banish tactic.
I never claimed that was the case. I claimed, and I'll insist on it though you might reasonably differ, that a player who focuses on trying to match a human played Ermor's troops rather than focusing on Ermor's commanders is not going to beat any competently played Ermor.
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