Re: Understanding the weapons and balance
Any ideas on what
"Weapon Seeker Turn Rate"
is all about? Most missles have that line, but the torpedos do not.
I also would like to request Mr. Kwoks spreadsheet. Might save me a bit of time, if you don't mind sharing it.
And another question: When the weapon values are changed, how well does the AI react? If you make a weapon smaller, can it add more to its ship designs, or are the AI ship designs fixed?
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