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Old November 1st, 2006, 10:49 PM
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Default Re: SE5 bad reviews and problems.

Quote:
Kana said:
Quote:
Atrocities said:
Was the game released to early, YES, yes it was. I say at least 8 to 12 more weeks were needed. However by releasing the game early, a ton of new bug reports have been generated by players. So in the end, releasing the game in the state that it was in was a good move for improving the game, but a bad move for those explecting a 100% bug free game on version 1.0. (Unrealistic in my opinion but hey they are out there, and they ***** like mad when things aren't bug free.)
I agree as well...yet I heard of the 50 or so beta testers...about half or more flaked out, which left the rest with a large workload. Plus it seems that most companies now are pre-releasing most game, in some form of public beta test, months before release, to squash bugs, balance game play, and test game engine, and any MP infrastrucure if need for said game. In many instances, Company of Heroes for instance, made the end release a much better game, not mention helped the hype of the game.

SEV could have used a bit more beta testing in my opinon, maybe a slightly large pool of testers other than the initial 50...Yet with MM track record of patching, and listening, and now that this is his so called full time job, he will be able to do it in a more timely fashion than SEIV. So I say play the game to death, find out whats wrong, and report it. The game will become better, and the mods will make it playable for many years to come. Much longer than some other games I've played in the past 6 years.

AT, My comment was based on this information. The modders and "Hard CORE" players would have made excellent testers. To those playtesters who stuck it out, 'Great Job!' They are not the ones I'm talking about. They are still here on this forum and still playing and modding. I meant we just could have used more of them and I still beleive that they should have been chosen better. To those who bailed, well enough said.
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