Re: Scripting armies/squads
			 
             
			
		
		
		
		
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				Jack_Trowell said: 
What i didn't know yet is this :  
Do units on "guard commander" fire their bows/xbows if commander is on 'hold' and no ennemy is in melee yet ? 
			
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 Sadly, no!
 
And units set to "bodyguard" do not count as un-routed units for general routing purposes ...  
		
	
		
		
		
		
		
		
			
				__________________ 
				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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