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Old December 19th, 2006, 01:33 PM
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Default Re: Possible missing nations in Dom III?

Personnally I'm not a fanatic of real world mythology and wouldn't be shocked by a mix with classical/d&dish-generic fantasy (I wouldn't say exact tolkienish fantasy, Middle Earth is a very specific world, always betrayed by games pretending to adapt it), but as modders do it well it would be a waste of developpers time at this point to add dwarven or elven nations (even if I think to have this kind of very classical nations would have been a good idea at release, as new players may immediatly figure what kind of nation elves, orcs or dwarves are and how they are supposed to play).

About real world inspired nations, I would like to see an arabic human nation with a djinns cult, flying carpets, etc... and an amerindian nation, more than more far-eastern ones.
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