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Old January 8th, 2007, 02:53 AM
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Default Re: New Concept For Troops and Fighters

How is one mega unit firing hundreds of weapons going to bog down a system any more than what we have now? Hundreds of individual units firing one weapon each; its still hundreds of shots. With At's mega units you would have the same number of weapons but less individual pieces to move around the screen. We need someone more into the graphical side but I would think it would help combat. Same number of shots but less pieces to move around.

Edited: Speaking of the balance how much is there to balance? The cargo capacities of planets are standard so the individual size hulls could be fractions of them. The movement could be set by size, larger armies move slower. The number of weapon slots could be based on the size of the units once again in fractions there of. Would that work?
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