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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old January 12th, 2007, 05:07 PM
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Default Re: Fireballs...

Actually the Dark elf Warlocks launched doombolts instead of fireballs. And I have added Doombolt into the game as an evocation 2 spell restricted to the Dark Elves.

All of the units have an attack called "Magic blast" that represents their ranged magical attack in Master of Magic. It does weak damage, 4 ammo just like the orginals =).

If you look at the indies, you can see the floating numbers above their head where they had just received a volley of magic blasts. I am using the elf shot animation and sounds at the moment for the magic blast, but it seems a tad too sissy, even for Dark Elves.
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