WinSPMBT Multi-player User Campaigns?
I'm working on a project that would allow several players to participate in a custom designed user campaign. At this point I am concentrating on using WinSPWW2 but it would work equally well using WinSPMBT.
Basically I would create an operational map, assign the mission/objectives and players would move their units on the map. As units are moved I would determine if contact was made in each hex they moved through based on an 'Enemy Threat Level' and detailed chart/tables. In the event contact is made I would then create custom scenarios (again using charts/tables) for each unit in contact and the players would have to complete them (they would play against the AI). based on results they would secure the hex, be forced to withdraw to their previous hex location, etc.
If you have any ideas or questions please post them so I can decide how much time I should devote to this project. I could post a ton more but this is still pretty much in development with a small group of playtesters.
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