.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old February 14th, 2007, 08:00 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Good Pretender design for Marverni?

I'm playing a co-op hotseat game with a friend where he has Marverni. He took a dormant F9 phoenix and enough production to be able to crank out a good number of sacred troops, which he promptly used to squash the indies around him. With hard research and powerful indies, the first 12 turns allowed him to get research up to spec so that the phoenix was usable as an artillery platform against indies by the time it awakened. Don't know how useful that would be in MP, though.

Marverni can make use of several evocation and thaumaturgy based magic strategies, especially when coupled with certain magic and penetration boosters.

The last thing they need is a rainbow pretender.

Edi
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.