v2.5 scenarios not running on v3.0
a custom made scenario created on 2.5 is displaying bizarre behavior on 3.0. The scenario was backed up in a seperate file and then added to the fresh 3.0 version.
In particular, I have units "disappearing" from the map in-game when played by the AI side - for instance a mech-BTR platoon appears on turn 2 as ordered, however it appears dismounted and the BTRs are nowhere to be seen (o/c this does not happen in the orginal 2.5 game) - to make matters worse the BTRs appear in the HQ Chart (and can be located via the "next unit in formation" funcion) but are simply not on the map.
This problem does not seem to happen when the side is human-controlled, however if you save the game, exit, restart and put it on AI it immidietly disappears (obviously play 1 turn, save, exit, open save file and put two player).
No editing of the current scenario was done in 3.0, all work was done in the previous version.
I will try to upload the save file and scenario tomorrow, but would appreciate comments ahead of it.
Also an aside: suddenly I have russian engineers chucking RPO-Shmell rounds 14(!) hexes, IIRC the sighted range is 400m (8 hex),at which the round is already however very inaccurate.
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