SE 4: Turn based or Simultaneous? Connection type?
Hi folks,
I need a clarification: If you are using a webserver to host a game, where players upload turn files (.plr) and download game files (.gam), then you are FORCED to use NO TACTICAL combat AND Simulataneous turn handling, correct?
Also, when hosting a game in this fasion, through webserver and using AUTOHOST for SE4 to run new turns when all the .plr files are in, you SHOULD use the connection type TCP/IP Host, correct?
Sorry to be a bother, but our current webserver has a VERY painful glitch when it bites you and I think the new webserver I've found works much better and I'm just trying to create a test game to test that new webserver.
Thanks again for your time!
Regards,
Rob aka dethgod74
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Regards all,
Rob aka dethgod74
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