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View Poll Results: How should the SE4X include the Colony Tech Mod 2?
Yes, include the Colony Tech Mod 2. Only make the stock sets compatible. Players can modify any other sets on their own. 0 0%
Yes, include the Colony Tech Mod 2, but also make a select number of non-stock ship sets compatible. 0 0%
Yes, include the Colony Tech Mod 2, but also include a program that will modify ship sets automatically like the program that makes sets compatible with the Pirates & Nomads Mod. 6 75.00%
No, don't include the Colony Tech Mod 2. Incomatibility with downloaded ship sets would be too big a problem. 2 25.00%
Voters: 8. You may not vote on this poll

 
 
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Old March 2nd, 2007, 01:05 AM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
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Default SE4X Colonization vs. Compatability Poll

Using the Colony Tech Mod, which makes colonization research more detailed and prevents some forms of cheating in multiplayer games, also will make the unofficial SE4 eXpansion incompatible with downloaded ship sets.

It's a relatively simple matter to modify each ship set so it will work with the mod, but it would be complicated for casual players and a pain for more technically inclined players who have a lot of ship sets.

I know what I want to do with the mod, but since I also want the SE4X to be a community effort, I want to know what you guys think.
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