.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old January 8th, 2002, 03:11 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Intel useless?

How long had the guy been building up his defense projects?

58K takes 85 turns to fill up to the maximum counter intel storage of over 6 MILLION defense points (including the 20% bonus for defenders)

Spend 6.5 Million points in offensive projects (combined among all your allies) in the next year (10 turns) (add 1/2 million for each additional year it takes) and you will have depleted his defense storage.

At that point, he will only block the first 70K worth of projects (20% bonus to def) that hit each turn, and all subsequent projects will succeed.

PS:
If he has any partnership treaties, his actual intel available for defense will be higher than shown for his personal score.
Add 20% of any allies' intel production to his ouput, and multiply by 1.2 for the defender bonus.

[ 08 January 2002: Message edited by: suicide_junkie ]

Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.