.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old April 10th, 2007, 06:11 PM
Managarm's Avatar

Managarm Managarm is offline
Private
 
Join Date: Mar 2007
Location: Tarragona, Is-Pain
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
Managarm is on a distinguished road
Default Re: Newbie Question: Joining The Living And The De

I've created a list with the summoners (creature summonings with magic skills) available in Death/Nature schools for reference purposes.
Although I've tried to make it as accurate as possible, expect some flaws because I found some difficulties understanding some bits of the data I used (e.g. the random magic skills).
The data was taken from in-game menus plus Sunray's and Edi's databases.
Here we go:


Id# <> Summoner <> Gems <> School <> Path <> Spell <> Summoner's Magic <> Other comments
641 <> Ancient Presence <> ??? <> ??? <> ??? <> ??? <> D3N3 <> Unique (Infor Vadul)
780 <> Lord of the Hunt <> 50 Nat <> Conj 9 <> N6 <> Wild Hunt <> E1N5 <> Unique (Herne)
621 <> Treelord <> 35 Nat <> Ench 7 <> N5 <> Awaken Treelord <> E1N4 <> Unique, Summons +X extra Vine Men/Ogre
980 <> Treelord <> 35 Nat <> Ench 7 <> N5 <> Awaken Treelord <> B1N4 <> Unique, Summons +X extra Vine Men/Ogre
627 <> Faery Queen <> 40 Nat <> Conj 8 <> N5 <> Faerie Court <> A3N3 <> Summ. Allies = 3 Sprites, Heal others (20% chance)
931 <> Ivy King <> 30 Nat <> Conj 7 <> N4 <> Awaken Ivy King <> N3 <> Summons +X extra Vine Men/Ogre
609 <> Lamia Queen <> 25 Nat <> Conj 6 <> N5D2 <> Contact Lamia Queen <> D2N1?? <> Shapechange Into Sepent Queen (Id# 610)
439 <> Mound Fiend <> 28 Dth <> Conj 7 <> D3 <> Summon Mound Fiend <> D3H2 <> Reanimator, Sacred
396 <> Revenant <> 9 Dth <> Ench 3 <> D2 <> Create Revenant <> D1 <>
329 <> Spectral Mage <> 20 Dth <> Conj 6 <> D3 <> Summon Spectre <> D!! <>
771 <> Tartarian Cyclops (Lightning) <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> A2E3 <> Possible Afflictions
772 <> Tartarian Cyclops (Ench. Sword) <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> E4 <> Possible Afflictions
777 <> Tartarian Monstra <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> ** + ** + * + * <> Possible Afflictions
776 <> Tartarian Monstrum <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> ** + ** <> Possible Afflictions
773 <> Tartarian Spirit <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> E3D2 <> Possible Afflictions
774 <> Tartarian Titan (Ench. Spear) <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> *** + ** <> Possible Afflictions
775 <> Tartarian Titan (Ench. Sickle) <> 10 Dth <> Conj 9 <> D7 <> Tartarian Gate <> *** + ** + ** <> Possible Afflictions
181 <> Wraith Lord <> 40 Dth <> Conj 7 <> D5 <> Call Wraith Lord <> D3 <> Summ. Allies = 1 Ghost

? -> Random Magic 100% Chance WDNB
! -> Random Magic 100% Chance WESD
* -> Random Magic 100% Chance FAWESDNB

Does somebody know how to invoke the "Ancient Presence"? Besides it has a unique name, it isn't tagged as a Hero, so it should be available to all the Nations (I presume)

I think the best Nation for supporting a hardcore death/nature summoning strategy is EA C'Tis: they start with +4 Death and +2 Nature gems and have a couple of interesting Pretenders with starting Nature and Death Magic; Father and Mother of Serpents.
__________________
Vi skal kjempe for vare Enemerker...

We shall fight for our domains
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.