.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old January 18th, 2002, 04:22 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Colony ships, for sale cheap!

I said to put the maintenance reducution on the colony ship, not on the colony module.

With a med tech start and a medium homeworld, with no construction bonuses, a colony ship costs 4850 minerals and the homeworld builds at 2600 resources per turn. The colony ship takes 4850/2600 or 1.865 turns to build. The standard colony module costs 2000 minerals. To get a build time of X, we need to increase the cost of the colony module to some amount, as modeled below:

Ex: 3 turns to build
1) Total minerals production of planet/cost needed for X build time: 2600*3=7800
2) Extra cost needed: 7800-4850=2950
3) New mineral cost of colony module: 2000+2950=4950

4 turns to build
1) 2600*4=10400
2) 10400-4850=5550
3) 2000+5550=7550

5 turns to build
1) 2600*5=13000
2) 13000-4850=8150
3) 2000+8150=10150

6 turns to build
1) 2600*6=15600
2) 15600-4850=10750
3) 2000+10750=12750

7 turns to build
1) 2600*=18200
2) 18200-4850=13350
3) 2000+13350=15350

8 turns to build
1) 2600*8=20800
2) 20800-4850=15950
3) 2000+15950=17950

9 turns to build
1) 2600*9=23400
2) 23400-4850=18550
3) 2000+18550=20550

10 turns to build
1) 2600*10=26000
2) 26000-4850=21150
3) 2000+21150=23150

I suggest that we make the colony ship take about 8 turns to build, so the minerals cost of the colony module should be raised to 17950, or maybe 18000 even.

[Edit]
I removed the that appeared where it shouldn't have appeared.
[/Edit]

[ 18 January 2002: Message edited by: Imperator Fyron ]

__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.