Re: More dynamic/progressive PD
I don't know if everyone has noticed this or not, but I thought I'd point it out anyway. Concerning PD: One type of PD is applied to ALL eras of atleast some nations. Example: Abyssia even in Early Age gets humanbred PD. That doesn't make too much sense to me, since humanbreds supposedly haven't even been *bred* at this point.
At bare minimum, I'd like to see every appropriate nation recieving a tailored-to-age PD. Even in a mod. I think that's only reasonable if we don't get anything better.
I'd also like to see nations have some "PD only" troop-types. I'm thinking something along the lines of Highland Scots and National Guardsmen-they're only coming out and fighting if the nation itself is invaded. You can't recruit them (but maybe you could set them up as a "standing guard" which gives me another idea...)
Maybe nations have the standard PD they do now, but in provinces you can set up units as a "standing guard" (or National Guard if you prefer). The way this would work is: you could "purchase" national summons in your capital-province only as "standing guards" for an appropriately high price in gold and resources, as well as gems. They serve and act *only* as PD, otherwise. In any castle, you can purchase capital-only national troops as PD-only standing guards. In any province *without* a castle, you can purchase regular national troops as standing guards. This would sortof represent equipping the local militia, adding experienced officers, magical defenses and guardian-creatures. In addition, PD-only troops would then be available as National Guards, atleast to specific nations.
Standing guards/National Guards would cost atleast some upkeep, but not as much as regular army.
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