Re: 8-10 player MA game to test new server (open)
By the way, it just occurred to me that I did a poor job of specifying the details of the game in the first post. I'm thinking 24 hour quickhost, independents 6, renaming on, graphs on. Research and magic sites normal. Is everyone okay with all those? Or perhaps magic sites 50? Also I guess we could use Worthy Heroes, people seem to like that generally.
Dr P, do you think it's a good idea to use your blessing hotfix so Ermor can bless his sacreds?
So with Edi's fixed version of the Cradles map, how many start sites are there? Can we assume players will end up reasonably evenly scattered? I'm not up to speed on map issues at all.
Hmm, I've spent so long thinking about the server, I hadn't thought as far ahead as the game details!
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