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Old April 14th, 2007, 05:08 PM

Xietor Xietor is offline
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Default List top 3 MA MP races

I am not an expert, and i think small map v. lap map is very different. So for this thread, you can assume the map is Aran with 9 players. Yes, that means blitz is possible, or even likely. So defending yourself early from some f9 w9 vans needs to be in your thinking.

1. Arcosphale

I think having level 3-4 astral mages, that can get mind burn very early, coupled with tough infantry, healing priests, and elephants(combined with hyperists), can make early expansion easy, as well as the ability to hold off a zerging army. Late game, you have astral magic.

2. Vanaheim

Air magic is tough, glamor troops, and the ability to pummel most races early on. Vans being able to be recruited at all castles is also insane. Also gets a free scale pick with the plus 1 cold.

3. Ryleh

Many advantages to an underwater start. You can pick your fights. Astral magic, mind blasts, decent priests, summons.
Many spells that can target on land capitals cannot be used to target underwater provinces. Seeking arrow, fires from afar, etc. Stealth troops typically cannot attack you underwater. You get pd on land and sea.
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