How about a game with crazy Gods?
For my own amusement, I just whipped up a mod to make all the gods crazy powerful. It was mainly anto-generated using Edi's unit database, then I fiddled with it by hand.
The Gods have +2 dominion strength, a significantly reduced cost to learn new paths (minimum 10), cost 0 points, are immortal and get a pile of new magic picks (of varying size depending on how much they cost originally, and I gave some bonus picks to immobile pretenders.)
Anyhoo - let's go crazy. The mod is attached.
Middle Era, IP game. First come, first served: I'll take Machaka. Going for seven-ish players but will make room for more if lots of people want to play.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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