MA: Al-Murrah: Desert Dwellers
Note: This is not finished yet. For now this is just where I'm going to gather my ideas for this mod. I'm gonna need some help with this mod, so I encourage you to post your comments and ideas here as well.
Here's what I have to go on so far:
"Al-Murrah is a confederation of semi-nomadic human tribes united by their unshakable faith in their new god. Shieks, or wise-men are the tribal leaders of the Bedouin tribes of desert dwellers. The new government, the Caliphate, based on the teachings of the new god, rules over the various Bedouin tribes. Mamluks are slave-soldiers of conquered lands. While not always accustomed to desert climes, Mamluks are all very skilled warriors."
Race: Humans, Wasteland Survival, Prefers heat scale +2
Military: Versatile light infantry and cavalry. Medium camel cavalry. Medium Mamluk infantry and cavalry. Sacred versions of many units.
Magic: Fire, Air, Astral, some Water
Priests: Powerful
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Bedouins are humans with Wasteland Survival, high morale, average martial skill and light to medium-light armor. Ansar Warriors are Bedouins typically armed with scimitars, bucklers and bows or javelins.
Ansar Riders use light armor, light lances and javelins or scimitars and bows and are mounted on fast horses.
Camel Riders are mounted on slower camels and have medium armor, falchions and heavier shields. Despite their slow speed and heavier armor, all camels have a strategic move of 3. (I'd like them to have a reduced supply cost, but I was wondering if that was possible at all.).
Ansar Zealots are more expensive, sacred versions of the Ansar Warriors and Riders.
Bedouin Shieks are wise-men and leaders of the Bedouin tribes. They are mounted on camels and use weak water magic to seek out oases so their tribes can eat and drink when food and water become scarce. They have decent leadership capabilities as well, but are not good combatants.
Mamluk Warriors are tough, skilled and armed with mid-heavy armor and shields. However, they lack ranged weapons and Wasteland Survival of the Ansar Warriors and Riders. Mamluk Zealots are also sacred like the Ansar Zealots.
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So far this is all I have. I need more details on the Caliphate, more commanders and possibly some more units. Any ideas would be much appreciated. Strategies, national spells, more units/commanders, anything, put it here. I will attach the mod when it is done.
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