Income and Luck Scales for Megagame
Hi, I'm playing MA Ermor in Velusion's 60 player Megagame. I have been agonizing over the scale choice. Currently, I have Order 3 and Misfortune 3. I had it as Turmoil 3 Lucky 3 before, but I heard that there is a hard limit of 4 lucky/unlucky events per turn, so theoretically if I survive to mid game, order should scale much more.
However I'm also taking Death 3, and will be basing my army on Shadow Vestals, which don't cost much. So order scales, which normally gives a multiplicative effect in the later parts of the game, don't give as much benefit since I would have little base income. On the other hand, I don't think heroes for MA Ermor are a necessity, but would be nice.
I'm also scared with misfortune 3 I may be struck with something that will kill me in the early game.
Should I even consider something like order 1 and misfortune 1? Does misfortune scale affect the severity of the bad luck event, or just the number of possible events? Please advise with your pet theories regarding income and luck scales =)
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