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Old June 15th, 2007, 06:18 PM

Saint_Dude Saint_Dude is offline
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Default Re: Nonpurchase bug

Sorry, but there is not much detail I can provide at the moment. I don't have any saved games exhibiting the bug.

From my experience, it is very much as Forrest and Ballbarian describe. I give my army marching orders. The appropriate movement arrows show up on the map, and all the commander's dialogs (under the commander picture) say move. Yet, on the following turn the army is still sitting in place and everyone has a defend order.

This is not a case of intercepting armies. There is absolutely no reason for the army not to move. They just don't move. As Ballbarian said, the move orders appear to cancel themselves between turns.

Now, on occasion I have given armies marching orders, and while they are still highlighted, I have clicked on some far away province (inadvertently canceling the orders and switching all commanders to defend). When I first observed this bug, this is exactly what I thought was going on. So, I just repeated the orders. But I got the same effect turn after turn even after I became very anal about checking to see if the orders had been entered correctly.

Whenever I have observed the problem, it has been limited to 1 (or perhaps a few) specific province(s). It is as if the connections between these provinces and some of their neighbors only support one way traffic. In other words, I can move from province B-to-A, but not A-to-B.

And I have only observed it in SP games on random maps.

I realize all of this is to vague for anyone to track down, and it occurs too infrequently (perhaps 1/20 SP games on random maps) to readily simulate. It is rare enough, that it is not a big problem. I was just hoping that others had noted the same problem and perhaps it was already being looked into. If not, I will keep any eye out for a reoccurence and pass on the saved game.
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