Map idea
I just had an idea for a map that people might like to try out.
The idea is to make an Arena or Deathmatch area that isn't so random and is actually worth participating in, especially in the early game.
The idea is this - You make a province called Arena with good income which grows throughout the course of the game. It starts off with a single barbarian chief or something defending it. You then connect it to each of the nation caps. Now the players play as normal, but use the house rules that,...
You may only enter the province with a single commander
That commander may not lead any troops
You may not have more than one commander in there at any moment
The commander may not use any command once there other than defending, or moving out of the province back to your own cap
You may not send a prophet or god
You may not cast spells, change the tax or in any other way mess with the Arena province
With these rules, you have a constant ongoing deathmatch arena available to anyone who still has their cap. It would be very attractive in the early game and encourage the sending of thugs, national mages etc. In the late game it would be more of a prestige thing, but with good growth it would still be worth having, attracting some mid power SCs (the real SCs would be off fighting actual wars).
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