Re: About Champion Skull
I often use it to season my assassins.
On a related note, experience can bring precision and morale boosts. Precision is twice as effective over 10, and not all nations have any access to eyes of aiming.
On indie priests, to, it can result in 50% more leadership, if you've got nothing better to hand it off to. I haven't seen it affect magic or undead leadership, though. Though it migth on inborn (not path dependent, say Mound King), undead leaders. On my Angakok, experience takes me from 80->100 leadership. I'm not really sure how it functions.
Exp 1 star...
+1 Attack, +1 Defense, +1 Precision, +leadership (mundane), +1 morale,
no affect on hitpoints, strength, protection, magic resistance, encumberance.
There are probably other effects of experience (including research) but that's all I see off the top of my head.
Nothing spectacular, but not bad for an item whose effects last even after you've taken it away from your high risk unit.
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