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lch said:
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Chaafii said:
2) Each time the master cast fireball (2fire; 20 fatigue), his fatigue cost was 7, but it cost each slave 28 fatigue each. I understand there is a penalty because the slaves had no fire ability, but should it really cost 63 fatigue (total) to cast a 20-fatigue spell?
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Every level over the requirement halves the (base) fatigue cost of a spell. Every level under the requirement doubles the (base) fatigue cost of the spell.
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I don't think that's quite right. If you are n levels over you should take 1/(n+1) times normal fatigue, not 1/(2^n) times. Similarly, if you're n levels under you should take n times normal fatigue. I confess, however, that I don't understand why Chaafii's fortune tellers took 28 fatigue instead of 14, not counting encumbrance, since with the +1 boost from two slaves they should have been only one level under. Maybe you don't get the effective boost in paths where you start out with no levels.
-Max