Re: A lurker delurks... with a mod?
Technically, it should be labeled PAGE 0, not PAGE 1, but according to a post by Fingers some time ago that shouldn't cause a crash.
I'd say double-check that your picture is actually called bank.png (not bank.jpg or databank.png, etc) and that it's in the items folder. I had a quest that was crashing at one point because of a typo in the name of the picture reference.
Then make sure the names of the items are correct, and that they are all listed in your game.ini file. I'm pretty sure I've seen that crash a mod.
If that doesn't solve it, I'd check the picture references within the items for spelling - although that usually just results in a invisible/outline/pictureless item.
And if all that doesn't fix the problem, I'd try moving the TIME 2 line. I don't think there's a specific order that code lines need to be in (at least I've never seen that in print) but if you look at existing quests, they tend to follow a certain order generally. Moving the TIME code out of the item-manipulation codes might do it. I've noticed that pop-ups with TIME codes tend to advance the clock after you click "okay", so it could be having trouble figuring out when to generate the new item.
That's everything I can think of.
|