.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old September 18th, 2007, 01:48 PM
Chacal's Avatar

Chacal Chacal is offline
Corporal
 
Join Date: Nov 2006
Location: Toulon - France
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
Chacal is on a distinguished road
Default Stats for a war wagon - suggestion needed

Hello dear modders (or lurkers !).

I'm slowly, but surely, polishing my small mod for an eastern Europe inspired nation for Dom3.

I would like to build for them a War Wagon, a bit like the Hussites and the Poles used, but slightly modified, to conform to Dom 3. It would consist of a wagon, with 2 horses and a crew of 3 or maybe 4 soldiers.
The armament would be a halebard (maybe something longer) and 2 or 3 crossbows. Or 1 or 2 crossbows and a large shield.

It should be able to resist against a knight charge.

As there is no true war machines in Dom3 and the engine is not really suited for them I'm thinking about maybe, 2 or 3 units, with 10hp each, once the first is killed the second one remplaces it (with one crew and a weapon less) until there is no crew. However there is a problem as the warwagon would be probably size 4 and it would be too easly destroyed by archers. Maybe the war wagon should have some parry value to help protect of incoming missliles ? And probably a good defense stat as it's difficult to hit somebody hiding before a one or two meter wall of wood. I would probably give however only basic protection as the soldiers were rather poorly armored and once hit should die easly

The other problem would be the horses. A smart enemy would try to take them down first i imagine. (In reality the war wagons fighted immobile, but Dom3 let me do what i like )

There is probably more problems like how should it work against magic etc..

What's your opinion, suggestions or ideas ?

Thanx
__________________
Chacal
---
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.