Re: Test Mod: New Crobuzon
Main issues remaining with the mod:
- I think that, with too many important leaders to recruit and only one place to recruit them from, the Militia Commander will get lost and with him 2 whole units Added "sergeant" leader that can be recruited in other forts and summons the same two units ;
- Slake-moth vs blindness;
- Cactacae immunity to piercing weapons.
I would appreciate any suggestions.
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