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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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Old October 30th, 2007, 01:32 PM

Phlagm Phlagm is offline
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Default Re: Modding Bug Question

Yeah, I was actually considering that very thing. The only part I don't like is when you generate the third fleet at that homeworld. I'm thinking I need to scale back the size of my urluquai fleets, anyway. It's the conundrum of wanting a big enough fleet to defend the homeworld adequately, but not so big as to make it horribly overpowered. And if anyone plays it on SMALL/LESS...screwed. But you're right. All those things are better than rolling in to an unpopulated planetand getting three items for defeating a nonexistent Tan Ru.
 

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