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Old March 15th, 2002, 12:15 PM
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Resident Alien 2 Resident Alien 2 is offline
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Default Re: Stealth Armor

quote:
Originally posted by jimbob:
Errr... wait a sec here. If I have a fleet of say 10 cloakable ships, and I turn on the cloak on 2 of the ships, will these two cloaked ships
i) not enter the combat screen at all?
ii) be present during combat, but not be able to fire on the enemy ships during combat?

Personally I rarely turn on the cloak cause it's so supply hungry, so I've never really seen the intricacies in play.



I believe that a mixed group of cloaked ships and un-cloaked ships would all be in combat and would fight normally. Don't know for sure though, would need to try it and see what happened.

I use stealth armour for:

1. Deep probe ships. Put in Stealth Armour, 6 engines and 400 fuel from solar collectors (8 x 50, or 4 x 100) and some storage. Then send the ship out and it will not need refuelling and will travel until it hits somebody's minefield or tech levels rise to a level I detector and the ship gets detected.

2. Defense bonuses for ships.

[ 15 March 2002: Message edited by: Resident Alien 2 ]

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