Quote:
Chris_Byler said:There's lots of afflictions that should be more common than *immediately fatal* diseases (and that's not even counting the possibility of new age-only afflictions, like arthritis, gout, or palsy). Maybe we need a new severity level of "chronic disease" that doesn't kill you quickly, but has a smaller-than-fatal-disease chance of causing additional afflictions?
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Don't forget the timescale here. It may seem like a rapid death for us who process a turn every 20 minutes in SP, but when a mage gets cancer, he's still going to live another 8-10 months minimum before he actually dies.