Poison Barbs - bugged?
Poison barbs are suppose to affect 0-1 length weapons, aren't they? Well, in a recent game, a shark knight attacked two paralyzed triton troopers and killed them both, as expected. But the shark knight is also seriously poisoned and died in a few rounds.
There are no other enemy troops around and the two triton guards are paralyzed, so there is no chance of striking back. In any case, shark knights uses length 4 and 5 weapons and should not be subject to counterattack.
Is it a known bug?
On a side note, since all tritons are carrying poison, what's the point of recruiting shark knights?
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