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Old January 14th, 2008, 07:51 AM

shard shard is offline
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Default Teleportation, summoning and sieges...

A couple of quick queries again regarding sieges...

1) Is it possible to reinforce besieged castles by teleportion spells, or will the the teleporters fight the besieging army? Or does this depend on the spell i.e. Gateway - which seems as though it will reinforce inside the castle, versus Teleport /Trapeze / Faery Trod, where its not so clear?

2) I realise most summons will conjure up inside the castle when cast by the besieger, but what about remote summons such as call of the winds/wild and arouse hunger etc? Will these summons attack the besieging army?

3) Will friendly domes prevent you from porting in your reinforcements to your besieged castles via magic means (1&2)? I hear they prevent enemy teleporters, but how about your own?

Thanks for the input!
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