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Old February 14th, 2008, 07:34 AM
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Default Re: Flame Weapons

In EvilDave's log, this line:

hitunit 2547 2029 dmg6 spec96 ba1

appeared twice after Sword of Swiftness, once after lance and four times after the Bird. The line:

2547 striking with weapon bless fire. att31 def15

which identifies the bless appears just after the hitunit lines, when it appears, AND the 'hitunit' line deals 6 points of damage (as bless fire) and has spec 96. I'd guess that spec 96 is "this weapon deals fire damage".

I have no idea why "bless fire" seems to appear AFTER the attack has been done, or why it doesn't appear every time, but I think the actual damage line from it appears once for every attack.


[img]/threads/images/Graemlins/Bug.gif[/img]
However, Fire Bless cuts off multiple attacks! Sword of Switness deals its own damage
hitunit 2547 2029 dmg9 spec1 ba4 only once, but the bless damage twice
hitunit 2547 2029 dmg6 spec96 ba2
hitunit 2547 2029 dmg6 spec96 ba2
;
similarly Stone Bird deals non-resistable damage once, and the fire damage four times:
hitunit 2547 2029 dmg9 spec134217728 ba4
hitunit 2547 2029 dmg6 spec96 ba1
hitunit 2547 2029 dmg6 spec96 ba1
hitunit 2547 2029 dmg6 spec96 ba2
hitunit 2547 2029 dmg6 spec96 ba1


This is something that SHOULD be tested. Might be easiest to do that with a modded weapon with silly number of attacks. Hmm...

Damage 10, armor-negating melee weapon with +15 att and no str added should work. Oh, and 10 attacks of course.
When this weapon is used against any fire-immune titan (Sphinx with Ring of Fire Resistance is good), if the Sphinx only gets ~10 points of damage, Fire Bless does take away consecutive attacks. If he takes ~100 damage, it's just a glitch in the log file.

I'm at work, so can't test it.
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