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Old June 19th, 2008, 06:21 AM

Renojustin Renojustin is offline
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Default The AI Improvement Thread

This thread is to list the many and sundry things that might be done to improve the AI. I think that the SP experience could use a little more love... or consider being able to add worthy AI opponents to small multiplayer games.

The fact of the matter is that the AI plays like a five year old child and if we're able to focus on the things that it doesn't do well, or properly, or at all, we might be able to home in on what makes the AI so bad against players and rectify it!

I'll start -

A simple-sounding change would be to be able to set the difficulty of the AI when you change from a player to AI. This would allow you to set the scales for a nation to something beneficial to that nation and then have something of a challenge when you change them over to Impossible.

Another thing I've noticed is that the AI doesn't seem to use items properly... they are distributed in what seems to be completely random fashion. Surely the AI would benefit from giving appropriate path-boosting items to mages and combat items to thug and melee chassis instead of the drunken-night-of-looting method that seems to be the current method? Just having path-boosted mages casting rituals and Battlefield Enchantments or even evocations would be a step up.

Let's hear a list of things that the AI can't do, and then possible fixes for each problem.
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