If you had to quantify what statistics/buffs for a Thug and also for a Super Combatant are minimum, average, maximum, and also a rating out of 5 for the importance of the statistic, what would they be? With buffs and items put in brackets the importance, once again, out of 5. The statistics are AFTER buff and items have been applied.
I know that there are many many options available and that each race has its own strategies, but I'm just looking for a basic target range. I'm interested because I have no real feel for the differences and it would help me to work out what sort of buffs and items I need to focus on. Also it will be interesting to see the different approaches people have.
Here's an example...
Code:
THUG
MIN AVG MAX IMPORTANCE
Hit Points 15 25 40 4
Protection 12 16 22 5
Defence 10 14 20 4
Magic Resist 14 18 21 5
Strength 10 16 20 4
Attack 14 18 21 4
Precision 8 11 15 1
Morale 13 18 50 2
Encumbrance 0 4 7 3
Fatigue 0 0 4 3
Move (Battle) 8 12 50 1
Buffs/Items EoF Weapon (3), Luck (3), Poison Resist (1)