Hello I'm a dominions nub, whose been lurking around the forum for a few weeks now...
After reading most of the topics about the subject I wonder if there is anything we can do to improve how units are:
1: Using spells and other abilities, for example I gave the AI a couple of really OP SC which mostly fling around low level spells (that is when they where not researching in the capitol)
when they could seriously own in close combat...perhaps a way to downprioritize magic ?
I have heard hints of an #order command how is it used or a myth ? Bogus and crew for example seem pretty scripted...
2: Better Independents Mod really makes the AI train better armies (for some nations) have anyone tried going a step further and remove some of the spam troops from the available units for nations with good elite/semi elite units ?
3: Is there a list of available map commands anywhere ? I've been looking (might be blind) but the best so far has been poking around in maps
4: Been poking around with the #allies map command can it be used to create bigger alliances then 2 players and if so how should it be used to do so...(interested lots of AI vs few players)
5: Is there any debug/testing mod that can be used to let the AI play say a 100 turns against each other and then check their progress ? Or just spies and long testing sessions ?
Greatful for any assistance...trying to build a 3 human + 18 AI map that can challange me and my brothers without rediculous AI handicap of highest difficulty and max crowding...
/LordChance...