Re: Dominions 3000 (tentative name)
The first idea can obviously be used.. has been mentioned before too I think.
Torpedoes would be a bit problematic I think since if you have a lot of them at one target they'd wait in line to get killed to deal damage.
--> I'm juts thinking of another idea though, very similar but more workable. If you'd make an attack that deals damage to someone and then deals damage to self it would work (creature is deployed, with flying it attacks, then deals damage and is destroyed in the explotion. Only I know of no way to deal damage to self yet except AOE damage larger than 1 and that wouldn't be full proof either.
Lasers could work.. but not for regular creatures since they have no magic skills.
The flip-flop idea is the most interesting I'll admit but having ranged combat in space and not on land would be weird too (for me personally it's not the idea to make landcombat more limited perse).
The flip flop would help with the other problam I'm encountering: max map move 1 in water .. so ou can travel over a lot of planets.. but interstellar travel will be slow. flying creatures also cannot fly and land in water it seems. annoying too.
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