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Old October 29th, 2008, 09:29 PM

Aezeal Aezeal is offline
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Default Re: New Nation: Dragons, Magic Incarnate now with preview

Hmmm I'll think about it I'm not sure I agree wit heverything you say though...

-I think all summons already have some gold cost (it's not that high since most regular summons already don't have upkeep so everything I added would already be a disadvantage and I didn't want to over do it.)
-I think the dragon are pretty decent summons and I think the ancient ones might be better than the yakasha, also there are a some high end summons that are more expensive than 25 and 45 gems so just comparing them to the most powerfull/ cost effienct one might not be the best way to look at balance.
- the same goes for the dragon mages. This nation can't recruit any cheap mage or leader so that has to be taken into the equation but for the rest I think that just comparing them to one mage isn't the best way to go about judging them. Niefel Jarls are 500 gc but are much better with full slots and cold aura, lots of HP too, much more magic and randoms and being sacred. Saying the dragon should be more than 400gc would IMHO be really overdoing it. THey might need a lil cost increase though.

Also other say the nation seems weakish and slow to start.. so I wonder what others think about it.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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