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					Originally Posted by  MaxWilson
					 
				 
				
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					Originally Posted by  Nikelaos
					 
				 
				to be fair i think every path has atleast one spell more than capable of taking down SCs or atleast a spell to give you an SC to face off the other in 1 on 1 mortal combat or 2 on 1 if you can gather the gems. 
 
lets make a list 
 
astral - soul slay 
water - claws of kokytos 
fire - the inferno (what's the real name of the spell again?) 
nature - just send some mages behind a few tarrasques to buff them 
death - tartarians 
earth - same as nature but iron dragons instead of tarrasques 
air - actually a little more lacking but has some nice buffs to combine with other paths to take down SC's 
Blood - send horrors at the SC, horrors happen to horror mark with their attacks so the strength of the horrormark will get stronger and stronger untill a doom horror wipes him out. 
 
any other ideas, particularly for air? 
			
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 Astral: Paralyze 
Fire: Incinerate 
Nature: Charm 
Death: Drain Life 
Earth: Petrify
 
-Max  
			
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 Paralyze is not particularly effective.  High prot, hi regen SC's with/without FireShields can ignore being paralyzed.
Now, if combat ended when all units were paralyzed... another story.
Drain life doesn't do sufficient damage - now it is useful as a buff - but as a tactic to kill a big unit - not so much.
I don't remember incinerate.  Sooo since Ihaven't seen it used I'm inclined to say it isn't effective = ).