Re: Tactical Suggestions
Turn 27
Counter battery still coming in on my one battery. One crew has 80% suppression, but is still with their gun. I tried to rally them figuring I could have them duck in the ammo bunker for protection, but they are too far gone. The other three crews are well out of the impact zone now.
A platoon of infantry moved against the two enemy Bofors crews. The enemy didn't suffer any casualties, but my infantry will be on those guns before the crews can return and put them back in action. I pull my two tanks back. No sense getting careless with them now. There have to be more AAA assets around. I wouldn't have bothered with these except I didn't want to rely on one unit getting to the last victory hex.
The scout is now 350 meters from the last victory hex. No other enemy units visible except for routed crews.
Casualties
Friendly: Zero
Enemy: Zero
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