Quote:
Originally Posted by Brummbar
I play all my game's against the AI at this point but, someday I want to play PBEM. So I am asking this question to get your input on how you play. Do you play the AI one way and a human another?
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Hi Jimi,
Many players use their own standard set of preferences for PBEM battles. I save these prefs as a document in my SP folder, and just bring it out - and adjust it - every time I start a new battle. I'll paste in an example below.
Your preferences just make sure that you are in agreement with your opponent, and also offer you some protection from the occasional 'gamey' player out there.
I meet most of my opponents through the Blitz wargaming club. Many players at that club use a different scoring/result matrix (which I think is quite good); and some use different FOO rules (which I think are too unrealistic).
Anyway, here's an example of my prefs.
Preferences (negotiable)
WinSPWW2 3.0 CD version
Slot 001
Points: 2500
Turns: 20
Turn rate: 7 to 10 turns per week
Setting
Meeting Engagement: German vs. British
Sept 1943, Italy
Map: no.245 (or generated map size 140x120)
V Hexes customized to more realistic objectives (subject to approval)
Visibility: 25
Reasonably realistic forces:
No more than 1 sniper per Infantry Company
No more than 1 MMG or HMG platoon per Infantry Company (unless co. came with more)
No more than 2 Anti-Tank guns per Company
No more than 2 Infantry Anti-Tank teams per Company (unless co. came with more)
Other Preferences
All realism preferences ON (settings at 100%)
Aircraft Availability: Random
Fast Artillery: OFF
Max. 15% artillery (not including AT guns)
Onboard arty only (unless otherwise agree)
No assigning artillery until your first move turn
No spotter planes or helicopters
No re-supply of rockets by ammo trucks/canisters
No choosing allies or captured equipment without agreement
cheers,
Cross