Quote:
Originally Posted by Zeldor
Average damage is probably around 15, like vfb says, but it can be over 20 too, so there must be some random roll involved [it can be below 10 too].
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The base damage is 15. This will, like usual, be affected by a DRN value.
Quote:
Originally Posted by Zeldor
Protection and Luck help against it. Fire plate makes a huge difference [fire plate on Ktonian Necromancers reduces mortality rate by about 75%]. Defense, stealth, ethereality do not help.
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I'm surprised that ethereality doesn't seem to help, because the damage is definitely earth-based / mundane damage, not one of the other elements where there are resistances against. The Fire Plates must be a fluke, either your units didn't get hit as there's a general 80% chance to avoid damage, or the plate increased the protection enough so that the damage didn't matter. As for ethereality, the units get a direct hit with no roll to avoid it of any kind. Maybe the way ethereality works is to prevent getting hit in combat at all, instead of negating the damage, I didn't check this.