Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I got hit with the "wrong turn number" llamaserver bug now. I have temporarily turned off quickhost and postponed the game by 12h, so llamabeast can take a look. If anyone has similar problems, just let me know via PM, so I can get things sorted out.
I think it's what chrispedersen reported too earlier. Did it happen in any other game for anyone before?
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