.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old June 8th, 2002, 04:57 PM

Tenryu Tenryu is offline
Sergeant
 
Join Date: Dec 2000
Location: Uranus
Posts: 340
Thanks: 0
Thanked 0 Times in 0 Posts
Tenryu is on a distinguished road
Default Re: Vehicle Type = WeapPlatform; Bug?

Ah!! Thanks . That'll work, I suppose. However, removing the 'armor ability' will prolly defeat my objective of getting the AI to put them on weapon platforms(only) as armor. I suppose I could just make a 'mini' 5 KT armor component at each armor level so the AI would have a legit choice, of course, next I'll wind up with the AI using only them for armor, LOL. Typical. Probobly, have to stick them in the component list After the regular armor components. That might fool it into doing the right thing.

I'll have to monkey with this bogus ability thing though, not sure I understand exactly what the AI is doing with it or why. Might be used to solve some other issues too once I do. Thanks again.

[ June 08, 2002, 16:10: Message edited by: Tenryu ]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.